Tuesday, 13 December 2016
Monday, 12 December 2016
Diary
Week One
On this week I had been introduced to a design brief. We were instructed to write an introduction to explain what our task was, and what was being designed; a new East Norfolk Website. Our client was East Norfolk Sixth Form College. Once we had produced the new website the PR Marketers Josh and John came in to observe our websites, and give us feedback regarding our design choices. They also explained why the current website is designed the way it is, and how the logo of the college cannot be changed.
Week Two
On the second week we focused on the age range of the website, and what audiences it would apply to most. I figured that the website age-range would apply to high School students preparing to start college, and those within the college.
Week Three
On the third week I inspected the East Norfolk HEX codes by using the F12 key and discovered how to change the background colour on the website, which is how I discovered that the college logo in a JPEG image, therefore the white background on the logo didn't change.
Week Four
On the fourth Week I designed my website pages on paper. We were required to edit the homepage of the website and one other page of our choice; I chose Students and Parents, because the layout was bland and boring. I had to write notes on the back of the sheets listing what fonts I would use, and what sizes they would be. I received feedback from a couple of fellow peers and I noted what they critiqued on my designs. I then scanned my designs and feedback sheets through the printer to post onto my blog and use for designing digitally.
Week 5
On the final week I recreated the website designs on Powerpoint, using hyperlinks to make the two pages accessible and function like a real website. I then posted my designs onto my blog, followed by responses to my feedback.
On this week I had been introduced to a design brief. We were instructed to write an introduction to explain what our task was, and what was being designed; a new East Norfolk Website. Our client was East Norfolk Sixth Form College. Once we had produced the new website the PR Marketers Josh and John came in to observe our websites, and give us feedback regarding our design choices. They also explained why the current website is designed the way it is, and how the logo of the college cannot be changed.
Week Two
On the second week we focused on the age range of the website, and what audiences it would apply to most. I figured that the website age-range would apply to high School students preparing to start college, and those within the college.
Week Three
On the third week I inspected the East Norfolk HEX codes by using the F12 key and discovered how to change the background colour on the website, which is how I discovered that the college logo in a JPEG image, therefore the white background on the logo didn't change.
Week Four
On the fourth Week I designed my website pages on paper. We were required to edit the homepage of the website and one other page of our choice; I chose Students and Parents, because the layout was bland and boring. I had to write notes on the back of the sheets listing what fonts I would use, and what sizes they would be. I received feedback from a couple of fellow peers and I noted what they critiqued on my designs. I then scanned my designs and feedback sheets through the printer to post onto my blog and use for designing digitally.
Week 5
On the final week I recreated the website designs on Powerpoint, using hyperlinks to make the two pages accessible and function like a real website. I then posted my designs onto my blog, followed by responses to my feedback.
Monday, 28 November 2016
Thursday, 24 November 2016
Tuesday, 22 November 2016
Feedback
Proposal: Rebranding the East Norfolk Website
- What have you been asked to do? (What is the brief?)
- We were asked to design a new website for East Norfolk College.
- Specify the target audience (and use media terminology)
- The target audience is aimed for teenagers and high schoolers going to or who are in college.
- What product do you intend to create?
- A website that uses the same branding and scheme.
- What issues did you highlight with the existing website?
- JPEG white BG image rather than PNG, blank white useless spaces on sides.
- How do you propose to improve the website:
- typography
- colours
- layout
- use of images and videos / other assets
- style / theme
- What is the aim of your new design - what do you hope to achieve?
- I hope to make the website a little more organised and better presented.
Monday, 21 November 2016
Monday, 7 November 2016
Thursday, 13 October 2016
Photoshop Evaluation
https://docs.google.com/document/d/15EQa-wBFlpgQLNCyyPMPvY2GDMQ86oeeUs-LpQO3LNE/edit
Labels:
Induction
Thursday, 15 September 2016
What is Interactivity?
Q: What do we mean when we talk about interactivity?
A: Interactivity is engaging with technology and interacting with both computers and real human beings digitally; Social media and video games are good examples of interactivity.
Q: What is an interactive media solution or product?
A: Interactive media is where the user can communicate with a digital product to suit their needs. For example: A webpage can be searched on a search engine.
Q: How many can you think of?
A: : Webpages, DVDs, Interactive TV, Mobiles, tablets etc
Q: Have you used any?
A: Yes, I use many interactive products.
Webpage
Pros:
- Most can be searched from any web browser
- Easy to set up/easy to access
- Can make your own webpage with little experience
- Supplies information
-
Cons:
- Crashes
- Internet Speeds
- False Information
- Securing your website
- Spam
Mobile
Pros:
- Quick communication
- Easy access to the internet
- Easy and discreet portability
Cons:
- High costs
- Addiction
- Distraction
- Lack of Face-To-Face interactions
Drawing Tablet
Pros:
- Mimics traditional art
- Improves art quality
- Pressure Detection
- Easy to use
- Can support left handed use
Cons:
- Driver Issues
- High Costs
- Nibs wear down quickly
Q: What do we mean when we talk about interactivity?
A: Interactivity is engaging with technology and interacting with both computers and real human beings digitally; Social media and video games are good examples of interactivity.
Q: What is an interactive media solution or product?
A: Interactive media is where the user can communicate with a digital product to suit their needs. For example: A webpage can be searched on a search engine.
Q: How many can you think of?
A: : Webpages, DVDs, Interactive TV, Mobiles, tablets etc
Q: Have you used any?
A: Yes, I use many interactive products.
Webpage
Pros:
- Most can be searched from any web browser
- Easy to set up/easy to access
- Can make your own webpage with little experience
- Supplies information
-
Cons:
- Crashes
- Internet Speeds
- False Information
- Securing your website
- Spam
Mobile
Pros:
- Quick communication
- Easy access to the internet
- Easy and discreet portability
Cons:
- High costs
- Addiction
- Distraction
- Lack of Face-To-Face interactions
Drawing Tablet
Pros:
- Mimics traditional art
- Improves art quality
- Pressure Detection
- Easy to use
- Can support left handed use
Cons:
- Driver Issues
- High Costs
- Nibs wear down quickly
Labels:
Induction
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